|
We have teamed with Amazon to make ordering SAFE and SECURE on our site. By using Amazon technology at Checkout, your order is secure and backed by Amazon's A-to-Z Guarantee.
| |  | All Games | Home » » » » Nights Journey of Dreams | | | | | | | Description: | | The acclaimed franchise that gave gamers the freedom to fly in a world of dreams is coming to the Wii. As a fantasy jester called NiGHTS, players will experience a heightened sense of gliding, spiraling, looping, and much more with the help of the Wii Remote. When the "Nightmarens" from the neighboring dark world of Nightmare infiltrate the idyllic Nightopia, NiGHTS must defend the dream world to keep it safe for all dreamers | | | Features: | |
• Use NiGHTs' aerial acrobatic skills and shape-shifting abilities to overcome obstacles and clear missions that will ultimately save Nightopia from the Nightmarens
• Use the Wii controller to physically maneuver NiGHTS' every movement as he glides, weaves, dives, spirals, loops, and blasts in the air
• Nightopia features seven amazing environments filled with mystical creatures and terrible nightmarish monsters
• Play as either Will or Helen and unlock a different experience as each character takes on a different journey
• Rich storyline that inspires with challenges of inner strength and courage
| | | Product Details: | | | Product Length:
| 7.5 inches | | Product Width:
| 5.25 inches | | Product Height:
| 0.75 inches | | Product Weight:
| 0.56 pounds | | Package Length:
| 7.5 inches | | Package Width:
| 5.4 inches | | Package Height:
| 0.6 inches | | Package Weight:
| 0.25 pounds | | Release Date:
| June 04, 2008 | | Average Customer Rating:
| based on 34 reviews |
| | | Game Information: | | | Platform:
| Nintendo Wii | | Media:
| Video Game | | Item Quantity:
| 1 |
| | | | Customer Reviews: | |
Average Customer Review:
 Write an online review and share your thoughts with other customers.
1 of 1 found the following review helpful:
Broke my heartMar 25, 2010 Ever seen a loved one or dear friend get drunk and make a fool of themselves? You know that awful, embarrassed feeling you got? That's how I felt playing NiGHTs Journey Into Dreams.
The original NiGHTs is one of my all-time favorite games. My brother and I played through it probably 50 times, until we had a score of A+ on every single course. You can imagine I was excited when I heard a sequel was coming for Wii...
Boy, what a disappointment. The flying levels are still sorta fun, but the whole bird-chasing-thing takes away the freedom of flying and exploring. You are constantly aware that you are on a rail. The platform levels are extremely boring and frustrating. I get the feeling they were tacked on to increase playing time.
But wait a minute, you say. I should be willing to overlook these flaws, right? After all, its NiGHTS, we get to have the return of a cult classic! WRONG. On top of the subpar gameplay, there is a major problem with the game, and this is a deal breaker. What the eff is up with the cringe inducing voices?? NiGHTs is a girl? And has a fake British accent? Really?!?! I find it really hard to believe that Yuji Naka envisioned it that way. And to make things worth, YOU CANNOT SKIP the long and excruciatingly awful cinema scenes, or at least change it into Japanese. The horrible dialogue and obnoxious voices seriously made me want to vomit: "fancy a persona mask do ya gov'na?" UGHHH!!
I really wanted to like this game. I really did. If you have never played the Saturn game, and don't understand why I am being so negative, think of the original Star Wars vs The Phantom Menace, and you will have an idea of what I am taking about.
Bottom line, like the parade of horrible remakes from "SEGA" the past few years, its just another attempt to cash in on our nostalgia. You would be better off picking up the import remake for PS2, of just remembering it for what it was.
Thank you corporate-shell-known-as-SEGA; you have ruined yet another cherished franchise.
Good idea...Awful controls!Feb 04, 2010 Going in circles made this game really hard, and they should have made it so that Nights could go underwater! I didn't think the story was boring at all, but the controls made it just too hard to enjoy playing. The bosses were too hard, even for my dad, and even though we played with all the different types of controllers, none of them worked well enough to control Nights. You don't get enough time to play the levels, and when my dad finally got almost all the way through one of the levels, he got beat by one of the bosses and had to start over at the beginning. We both liked the storyline, but got totally frustrated and both of us quit playing this game.
NightsJan 11, 2010 Excellent seller but the game sucks Nights is horrible creation it's a kids game :( darn you Sega lol, but the seller has perfect reviews the game itself made me cry.
0 of 5 found the following review helpful:
giftJan 11, 2010 Sorry I can't comment on this game because it was a gift and don't know how much fun it is nor can I give an overall rating.
Crystal Castle of DreamsJan 01, 2010 As an original owner of both the sega saturn and Nights Christmas/Into Dream titles, I was pleased to see that Nights:Journey Of Dreams would continue off the legacy that it's original successor brought to the system.
Those who have played this game before will notice similarities right away. The revamp of the original title music as well as the little egg-headed creatures named nightopians and others that fans of the original will appreciate.
Graphics: The graphics in this game aren't bad but they are colorful in some places and helen looks like a miniature barbie in the face. The cut-scenes in the introduction are well-made in video format. Fans may notice on the Second Door (first level) that the mirrors inside the castle are the same ones used in the museum garden for Helen's dream.
Sound: Revamp of the original music along with new editions is easy on the ears.
Controls: There are three ways to control Nights; Wii Remote, Nunchuck+Wii, or a gamecube controller. Nunchuck+Wii is the easiest configuration to use. The game refers to the wii remote use as 'mind synch' but to simply but it move the remote an inch off of Nights and she/he won't move. I also found the control-scheme for this particularly unresponsive and jerky.
Gameplay: Players are meet with choosing either girl or boy with their respective dream scenes. I was surprise how creepy helen's mom looked as though she was going to jump out the window at any second. After the cut-scene your able to explore around the dream-gate area or synch with nights for a flying tutorial. Rings are collected in each level as score-points and are used to speed night's flight bath. Blue chips are used to get the keys from the birds or as self-defense on foot. Each level is enormous and will change from Nights to on foot, and you'll be para-looping often to collect orbs and enemies. Boss battles consist of timing and good aiming/reflexes to advance to the next stage. Linger around a stage for too long and it's game over.
Wi-Fi: Left my wi-fi on looking for 2p for 15-20 minutes and found no connections at all. On the flip side, by visting my garden I had atleast 4 or 5 connections so far. "Talking" is very limited in the game in which players interact with other players by use of symbols and pictures. There is no explanation in the booklet what all the symbols mean which can lead to guessing what another player is trying to say/do. There is no buddy list except by those which you already know, this can be obtained by their game ID number(ex.400-900-65784). Gardens sadly are also very limited in customization. Objects cannot be moved and things need to be collected in game to use them and with wii weather on changes the sky.
Similarities: The bosses are the same yet they are not. They have been 'replaced' with new editions but the methods of squashing them is the same with new tweaks. Such as the first boss, by ramming into the top of the bosses head and bouncing off causes the enemy to be down-sized, but this time by para-looping particles.
The music has been revamped with old tunes such as 'In The Night' and the loading screen, along with the start menu.
Remember that glowing purple stuff that covered the 'off-limits' part of the games? There is now an explanation for it and a side-effect. No more bouncing off purple stuff and getting stunned so the clock can come. In the game it's explain that it'll immediately wake the person if they touch it, meaning game over.
Some of our favorite bosses/villians are back such as WiseMan and Reela with certain stages. And the egg-headed nightopians are back too.
Differences:
-New Bosses but basicually same methods.
-The addition of the Wi-Fi connection.
-Players choosing several doors in up to 4 stages are needed to complete
-No more Giant Clocks, 'Awakens' are used after the timer is up to capture the players.
-Players have more time on foot than the original.
-New characters with the addition of owl.
-Nightopians and Nightmares could only breed/exist on the stages. Para-looping them meant death but now they are sent to a garden instead.
-Nights can now transform into different items to unlock areas.
Set-Backs:
-Owl's tutorials are annoying once they have been done once. Why do I have to repeat the tutorial? And during the beginning when he was talking about NiGhts seemed to be an inside joke when he made the remark "if your into that sort of thing".
-The lack of customization and communication for the garden limits the wi-fi experience. And a 2P that takes forever searching for any other player for 2P.
-Particularly I don't like the way the character designs were for this game. Helen looks like a plastic little barbie and the guy character has been camping out in the woods for too long.
-Sometimes the colors are crayola bright and look poly-gonish, especially during the cut-scenes. Owl is a shinning example of what we call "texture lazy".
-NiGHTS is still an 'it' or as reela preferred...perhaps Nights is not an it! Far as I'm concern she's a chick.
-Helen and the Boy's personalities are somewhat cliche.
Scoring:
Graphics 7/10
Music: 8/10
Control: 8/10
Wi-Fi: 5/10
Gameplay: 7/10
Overall: 7/10
This game is a good remembrance of those who played the saturn title, or for those who want to spend some leisure time. However seeing as the main characters are young with young personalities (12,13?) an older audience may not enjoy the game as much.
| | |
|